// MANUALLY DUMPED [ShaderRegex\ShaderFixes\regex.ini\_Multiple_Effects2_z]
// Water light reflection - needs additional adjustment
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Wed Sep 25 01:34:58 2019
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xyzw        2     NONE   float
// TEXCOORD                 1   xyzw        3     NONE   float   xyzw
// SV_Position              0   xyzw        4      POS   float   xyzw
// SV_IsFrontFace           0   x           5    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[27], dynamicIndexed
dcl_constantbuffer cb1[200], immediateIndexed
dcl_constantbuffer cb2[20], immediateIndexed
dcl_constantbuffer cb3[95], immediateIndexed
dcl_constantbuffer cb4[3069], dynamicIndexed
dcl_constantbuffer cb5[11], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_resource_buffer (uint,uint,uint,uint) t0
dcl_resource_buffer (uint,uint,uint,uint) t1
dcl_resource_texturecube (float,float,float,float) t2
dcl_resource_texturecubearray (float,float,float,float) t3
dcl_resource_texturecubearray (float,float,float,float) t4
dcl_resource_texturecubearray (float,float,float,float) t5
dcl_resource_buffer (uint,uint,uint,uint) t6
dcl_resource_texturecube (float,float,float,float) t7
dcl_resource_texture3d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture3d (float,float,float,float) t10
dcl_resource_texture3d (float,float,float,float) t11
dcl_resource_texture3d (float,float,float,float) t12
dcl_resource_texture3d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture3d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v3.xyzw
dcl_input_ps_siv linear noperspective v4.xyzw, position
dcl_output o0.xyzw
dcl_temps 23
dcl_resource_texture2d (float,float,float,float) t125
dcl_resource_texture1d (float,float,float,float) t120
ld_indexable(texture2d)(float,float,float,float) r20.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture1d)(float,float,float,float) r19.xyzw, l(0, 0, 0, 0), t120.xyzw

// mov r21.xyz, v1.xyz
// mov r21.w, l(1.0)
// mul r22.xyzw, r21.yyyy, cb1[1].xyzw
// mad r22.xyzw, r21.xxxx, cb1[0].xyzw, r22.xyzw
// mad r22.xyzw, r21.zzzz, cb1[2].xyzw, r22.xyzw
// add r22.xyzw, r22.xyzw, cb1[3].xyzw
// mul r20.w, r22.w, r19.w
// mad r22.x, r20.w, -r20.x, r22.x
// mul r21.xyzw, r22.yyyy, cb1[41].xyzw
// mad r21.xyzw, r22.xxxx, cb1[40].xyzw, r21.xyzw
// mad r21.xyzw, r22.zzzz, cb1[42].xyzw, r21.xyzw
// mad r21.xyzw, r22.wwww, cb1[43].xyzw, r21.xyzw 

mul r0.xyz, v0.zxyz, v1.xyzx
mad r0.xyz, v1.zxyz, v0.xyzx, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww

// r0 affects all reflections

// add r20.w, r0.z, -r20.y
// mul r20.w, r20.w, r19.w
// mad r0.x, r20.w, -r20.x, r0.x

// mov r21.xyz, r0.xyz
// mov r21.w, l(1.0)
// mul r22.xyzw, r21.yyyy, cb1[1].xyzw
// mad r22.xyzw, r21.xxxx, cb1[0].xyzw, r22.xyzw
// mad r22.xyzw, r21.zzzz, cb1[2].xyzw, r22.xyzw
// add r22.xyzw, r22.xyzw, cb1[3].xyzw
// mul r20.w, r22.w, r19.w
// mad r22.x, r20.w, -r20.x, r22.x
// mul r21.xyzw, r22.yyyy, cb1[41].xyzw
// mad r21.xyzw, r22.xxxx, cb1[40].xyzw, r21.xyzw
// mad r21.xyzw, r22.zzzz, cb1[42].xyzw, r21.xyzw
// mad r21.xyzw, r22.wwww, cb1[43].xyzw, r21.xyzw 
// mov r0.xyz, r21.xyz

add r1.xy, v4.xyxx, -cb1[138].xyxx
mad r1.zw, r1.xxxy, cb1[139].zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
mul r2.xy, r1.zwzz, v4.wwww
mov r2.z, v4.w
mul r2.xyz, r2.xyzx, l(2.000000, -2.000000, 1.000000, 0.000000)
mul r3.xyzw, v4.yyyy, cb1[45].xyzw
mad r3.xyzw, v4.xxxx, cb1[44].xyzw, r3.xyzw
mad r3.xyzw, v4.zzzz, cb1[46].xyzw, r3.xyzw
add r3.xyzw, r3.xyzw, cb1[47].xyzw
//div r3.xyz, r3.xyzx, r3.wwww

div r21.xyz, r3.xyzx, r3.wwww
mov r21.w, l(1.0)
mul r22.xyzw, r21.yyyy, cb1[1].xyzw
mad r22.xyzw, r21.xxxx, cb1[0].xyzw, r22.xyzw
mad r22.xyzw, r21.zzzz, cb1[2].xyzw, r22.xyzw
add r22.xyzw, r22.xyzw, cb1[3].xyzw
add r20.w, r22.w, -r20.y
// mul r20.w, r20.w, r19.w
mad r22.x, r20.w, -r20.x, r22.x
mul r21.xyzw, r22.yyyy, cb1[41].xyzw
mad r21.xyzw, r22.xxxx, cb1[40].xyzw, r21.xyzw
mad r21.xyzw, r22.zzzz, cb1[42].xyzw, r21.xyzw
mad r21.xyzw, r22.wwww, cb1[43].xyzw, r21.xyzw 
mov r3.xyz, r21.xyzx

add r4.xyz, r3.xyzx, -cb1[71].xyzx
itof r1.zw, cb1[149].zzzw
mad r0.w, r1.w, l(4.656612873E-010), r1.z
mul r1.z, r0.w, l(0.986959696)
mad r5.xyz, r0.wwww, l(-25.000000, 22.000000, 50.000000, 0.000000), r4.xyzx
mul r5.xyz, r5.xyzx, l(0.000400, 0.000400, 0.000400, 0.000000)

// not r5

sample_indexable(texture3d)(float,float,float,float) r5.xyz, r5.xyzx, t16.xyzw, s6
dp3 r1.w, r5.xyzx, l(0.625000, 0.225000, 0.150000, 0.000000)
mul r5.xyzw, r1.wwww, l(0.250000, 0.250000, 0.330000, 0.330000)
mad r5.xyzw, r0.wwww, cb5[8].zzww, r5.xyzw
frc r6.xy, r5.ywyy
mad r7.xyzw, r6.xxyy, l(0.250000, 0.125000, -0.200000, -0.200000), v3.xyzw

//not r7

sample_indexable(texture2d)(float,float,float,float) r6.zw, r7.xyxx, t14.zwxy, s0
mad r8.xy, r6.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r8.xyxx, r8.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r8.z, r0.w
add r5.xyzw, r5.xyzw, l(0.500000, 0.500000, 0.500000, 0.500000)
frc r5.xyzw, r5.xyzw
mad r5.xyzw, r5.xyzw, l(0.250000, 0.125000, -0.200000, -0.200000), v3.xyzw

// not r5

sample_indexable(texture2d)(float,float,float,float) r6.zw, r5.xyxx, t14.zwxy, s0
mad r9.xy, r6.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r9.xyxx, r9.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r9.z, r0.w
add r6.xy, r6.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
add r6.xy, r6.xyxx, r6.xyxx
add r9.xyz, -r8.xyzx, r9.xyzx
mad r8.xyz, |r6.xxxx|, r9.xyzx, r8.xyzx
add r0.w, r8.z, l(1.000000)
sample_indexable(texture2d)(float,float,float,float) r6.zw, r7.zwzz, t14.zwxy, s0
mad r9.xy, r6.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.w, r9.xyxx, r9.xyxx
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
sqrt r9.z, r2.w
sample_indexable(texture2d)(float,float,float,float) r6.zw, r5.zwzz, t14.zwxy, s0
mad r10.xy, r6.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.w, r10.xyxx, r10.xyxx
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
sqrt r10.z, r2.w
add r10.xyz, -r9.xyzx, r10.xyzx
mad r9.xyz, |r6.yyyy|, r10.xyzx, r9.xyzx
add r8.w, r8.z, l(1.000000)
mul r9.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r2.w, r8.xywx, r9.xyzx
mul r9.xyz, r0.wwww, r9.xyzx
mad r8.xyz, r8.xywx, r2.wwww, -r9.xyzx
add r8.xyz, r8.xyzx, l(-0.000000, -0.000000, -1.000000, 0.000000)
mad r8.xyz, cb5[9].wwww, r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
mad r8.xyz, r8.xyzx, cb1[145].wwww, cb1[145].xyzx
dp3 r0.w, r8.xyzx, r8.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, r8.xyzx
mul r0.xyz, r0.xyzx, r8.yyyy

// mov r21.xyz, r0.xyz
// mov r21.w, l(1.0)
// mul r22.xyzw, r21.yyyy, cb1[1].xyzw
// mad r22.xyzw, r21.xxxx, cb1[0].xyzw, r22.xyzw
// mad r22.xyzw, r21.zzzz, cb1[2].xyzw, r22.xyzw
// add r22.xyzw, r22.xyzw, cb1[3].xyzw
// mul r20.w, r22.w, r19.w
// mad r22.x, r20.w, -r20.x, r22.x
// mul r21.xyzw, r22.yyyy, cb1[41].xyzw
// mad r21.xyzw, r22.xxxx, cb1[40].xyzw, r21.xyzw
// mad r21.xyzw, r22.zzzz, cb1[42].xyzw, r21.xyzw
// mad r21.xyzw, r22.wwww, cb1[43].xyzw, r21.xyzw 
// mov r0.xyz, r21.xyz

mad r0.xyz, r8.xxxx, v0.yzxy, r0.xyzx
mad r0.xyz, r8.zzzz, v1.yzxy, r0.xyzx

// mov r21.xyz, r0.xyz
// mov r21.w, l(1.0)
// mul r22.xyzw, r21.yyyy, cb1[1].xyzw
// mad r22.xyzw, r21.xxxx, cb1[0].xyzw, r22.xyzw
// mad r22.xyzw, r21.zzzz, cb1[2].xyzw, r22.xyzw
// add r22.xyzw, r22.xyzw, cb1[3].xyzw
// mul r20.w, r22.w, r19.w
// mad r22.x, r20.w, -r20.x, r22.x
// mul r21.xyzw, r22.yyyy, cb1[41].xyzw
// mad r21.xyzw, r22.xxxx, cb1[40].xyzw, r21.xyzw
// mad r21.xyzw, r22.zzzz, cb1[42].xyzw, r21.xyzw
// mad r21.xyzw, r22.wwww, cb1[43].xyzw, r21.xyzw 
// mov r0.xyz, r21.xyz

dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.yzw, r0.wwww, r0.xxyz
div r2.xy, r2.xyxx, r2.zzzz
mad r2.xy, r2.xyxx, cb1[67].xyxx, cb1[67].wzww
// not r2
sample_l_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t9.xyzw, s5, l(0.000000)
ge r2.y, r2.x, l(0.875000)
mad r2.w, r2.x, l(8.000000), l(-7.000000)
movc r2.x, r2.y, r2.w, r2.x
mad r2.y, r2.x, cb1[65].x, cb1[65].y
mad r2.x, r2.x, cb1[65].z, -cb1[65].w
div r2.x, l(1.000000, 1.000000, 1.000000, 1.000000), r2.x
add r2.x, r2.x, r2.y
div r2.x, r2.x, r2.z
add r2.y, r4.z, -cb1[68].z
mad r2.x, r2.x, r2.y, cb1[68].z
add r2.x, -r2.x, r4.z
sincos r1.z, null, r1.z
add r1.z, r1.z, l(1.000000)
mad r1.z, r1.z, l(0.500000), r1.w
add r1.z, r1.z, l(-0.500000)
mad r2.y, r1.z, l(-0.0749999881), l(0.700000)
mul r2.y, r2.y, cb5[10].x
div_sat r2.y, r2.x, r2.y
add r2.y, -r2.y, l(1.000000)
max r2.y, r2.y, l(0.000001)
mul r2.y, r2.y, r2.y
mul r2.y, r2.y, l(3.000000)
max r1.w, |r1.w|, l(0.000001)
mul r1.w, r1.w, r1.w
mul r2.z, r1.w, r1.w
mul r1.w, r1.w, r2.z
mul r2.zw, r1.wwww, l(0.000000, 0.000000, 4.000000, 0.200000)
min r1.w, r2.z, l(1.000000)
mul r1.w, r1.w, r2.y
max r1.w, r2.w, r1.w
div_sat r2.xy, r2.xxxx, cb5[10].yxyy
max r2.x, r2.x, l(0.000001)
mul r2.x, r2.x, r2.x
mul r2.x, r2.x, r2.x
mul r2.x, r2.x, l(25.000000)
min r2.x, r2.x, l(1.000000)
mul r1.w, r1.w, r2.x
min r1.w, r1.w, l(1.000000)
//not r5 or r7
sample_indexable(texture2d)(float,float,float,float) r2.xz, r7.xyxx, t15.xzyw, s0
sample_indexable(texture2d)(float,float,float,float) r5.xy, r5.xyxx, t15.xyzw, s0
add r5.xy, -r2.xzxx, r5.xyxx
mad r2.xz, |r6.xxxx|, r5.xxyx, r2.xxzx
add r2.z, -r2.x, r2.z
mad r2.x, r1.z, r2.z, r2.x
sample_indexable(texture2d)(float,float,float,float) r2.zw, r7.zwzz, t15.xwyz, s0
sample_indexable(texture2d)(float,float,float,float) r5.xy, r5.zwzz, t15.yzxw, s0
add r5.xy, -r2.zwzz, r5.xyxx
mad r2.zw, |r6.yyyy|, r5.xxxy, r2.zzzw
add r2.w, -r2.z, r2.w
mad r1.z, r1.z, r2.w, r2.z
mul_sat r1.z, r1.z, r2.x
mul r1.z, r1.z, r1.w
add r2.xzw, cb5[6].xxyz, -cb5[7].xxyz
mad_sat r2.xzw, r1.zzzz, r2.xxzw, cb5[7].xxyz
mul_sat r5.w, r2.y, cb5[10].w
and r1.zw, cb1[150].zzzz, l(0, 0, 32, 128)
max r6.xyz, cb5[3].xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
movc r5.xyz, r1.zzzz, r6.xyzx, l(0,0,0,0)
mad r6.xyz, r2.xzwx, cb1[143].wwww, cb1[143].xyzx
mad r7.xyz, cb1[144].wwww, l(0.0203999989, 0.0203999989, 0.0203999989, 0.000000), cb1[144].xyzx
lt r1.z, l(0.000000), cb2[19].w
if_nz r1.z
  if_nz cb0[26].w
    and r1.z, cb1[150].z, l(16)
    ld_indexable(buffer)(uint,uint,uint,uint) r2.y, l(12, 12, 12, 12), t6.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r8.y, l(13, 13, 13, 13), t6.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r8.z, l(14, 14, 14, 14), t6.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r8.w, l(15, 15, 15, 15), t6.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r3.w, l(16, 16, 16, 16), t6.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r9.y, l(17, 17, 17, 17), t6.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r9.z, l(18, 18, 18, 18), t6.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r9.w, l(19, 19, 19, 19), t6.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r6.w, l(20, 20, 20, 20), t6.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r10.y, l(21, 21, 21, 21), t6.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r10.z, l(22, 22, 22, 22), t6.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r10.w, l(23, 23, 23, 23), t6.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r11.x, l(24, 24, 24, 24), t6.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r11.y, l(25, 25, 25, 25), t6.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r11.z, l(26, 26, 26, 26), t6.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r11.w, l(27, 27, 27, 27), t6.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r12.x, l(28, 28, 28, 28), t6.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r12.y, l(29, 29, 29, 29), t6.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r12.z, l(30, 30, 30, 30), t6.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r12.w, l(31, 31, 31, 31), t6.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r13.x, l(32, 32, 32, 32), t6.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r13.y, l(33, 33, 33, 33), t6.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r13.z, l(34, 34, 34, 34), t6.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r13.w, l(35, 35, 35, 35), t6.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r14.x, l(36, 36, 36, 36), t6.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r14.y, l(37, 37, 37, 37), t6.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r14.z, l(38, 38, 38, 38), t6.yzxw
    mad r8.x, r11.z, l(-0.333333343), r2.y
    mad r9.x, r12.z, l(-0.333333343), r3.w
    mad r10.x, r13.z, l(-0.333333343), r6.w
    mov r0.x, l(1.000000)
    dp4 r8.x, r8.xyzw, r0.xyzw
    dp4 r8.y, r9.xyzw, r0.xyzw
    dp4 r8.z, r10.xyzw, r0.xyzw
    mul r9.xyzw, r0.yzzw, r0.wyzz
    dp4 r10.x, r11.xyzw, r9.xyzw
    dp4 r10.y, r12.xyzw, r9.xyzw
    dp4 r10.z, r13.xyzw, r9.xyzw
    mul r0.x, r0.y, r0.y
    mad r0.x, r0.w, r0.w, -r0.x
    add r8.xyz, r8.xyzx, r10.xyzx
    mad r8.xyz, r14.xyzx, r0.xxxx, r8.xyzx
    max r8.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    mul r8.xyz, r8.xyzx, cb1[174].zzzz
    movc r8.xyz, r1.zzzz, r8.xyzx, l(0,0,0,0)
  else
    mov r8.xyz, l(0,0,0,0)
  endif
  dp3 r0.x, r3.xyzx, r3.xyzx
  sqrt r0.x, r0.x
  mad_sat r0.x, r0.x, cb2[13].x, cb2[13].y
  mad r1.z, r0.x, l(-2.000000), l(3.000000)
  mul r0.x, r0.x, r0.x
  mul r0.x, r0.x, r1.z
  min r0.x, r0.x, l(1.000000)
  mad r0.x, r0.x, cb2[13].z, cb2[13].w
  mul r8.xyz, r0.xxxx, r8.xyzx
  mul r8.xyz, r8.xyzx, cb2[19].wwww
  mul r8.xyz, r6.xyzx, r8.xyzx
  mad r9.xyz, r2.xzwx, l(2.040400, 2.040400, 2.040400, 0.000000), l(-0.332400, -0.332400, -0.332400, 0.000000)
  mad r9.xyz, r2.xzwx, l(-4.795100, -4.795100, -4.795100, 0.000000), r9.xyzx
  mad r2.xyz, r2.xzwx, l(2.755200, 2.755200, 2.755200, 0.000000), r9.xyzx
  add r2.xyz, r2.xyzx, l(1.332000, 1.332000, 1.332000, 0.000000)
  max r2.xyz, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mul r2.xyz, r2.xyzx, r8.xyzx
else
  mov r2.xyz, l(0,0,0,0)
endif
if_nz r1.w
  dp3 r0.x, -r3.xyzx, -r3.xyzx
  rsq r0.x, r0.x
  mul r8.xyz, r0.xxxx, -r3.xyzx
  mad r0.x, cb1[146].y, l(0.066000), cb1[146].x
  ftou r1.xy, r1.xyxx
  mad r1.z, v4.w, cb3[3].x, cb3[3].y
  log r1.z, r1.z
  mul r1.z, r1.z, cb3[3].z
  max r1.z, r1.z, l(0.000000)
  ftou r1.z, r1.z
  iadd r1.w, cb3[1].z, l(-1)
  umin r1.z, r1.w, r1.z
  ushr r1.xy, r1.xyxx, cb3[2].xxxx
  imad r1.y, r1.z, cb3[1].y, r1.y
  imad r1.x, r1.y, cb3[1].x, r1.x
  dp3 r1.y, r8.yzxy, r0.yzwy
  add r1.z, r1.y, r1.y
  mad r8.yzw, r1.zzzz, r0.wwyz, -r8.xxyz
// r8 affects broken reflection + non broken
  mov_sat r1.y, r1.y
  iadd r1.x, r1.x, cb3[0].w
  ishl r1.z, r1.x, l(1)
  ld_indexable(buffer)(uint,uint,uint,uint) r1.z, r1.zzzz, t0.yzxw
  umin r1.z, r1.z, cb3[0].y
  bfi r1.x, l(31), l(1), r1.x, l(1)
  ld_indexable(buffer)(uint,uint,uint,uint) r1.x, r1.xxxx, t0.xyzw
  log r1.w, r0.x
  mad r1.w, -r1.w, l(1.200000), l(1.000000)
  add r2.w, cb1[185].z, l(-1.000000)
  add r2.w, -r1.w, r2.w
  mul r3.w, cb1[153].x, l(0.101321183)
  and r9.xyz, cb1[150].zzzz, l(256, 512, 1024, 0)
  ld_indexable(buffer)(uint,uint,uint,uint) r10.x, l(8, 8, 8, 8), t6.xyzw
  ld_indexable(buffer)(uint,uint,uint,uint) r10.y, l(9, 9, 9, 9), t6.yxzw
  ld_indexable(buffer)(uint,uint,uint,uint) r10.z, l(10, 10, 10, 10), t6.yzxw
  mov r8.x, l(0)
  mov r11.xyz, l(0,0,0,0)
  mov r6.w, l(1.000000)
  mov r7.w, l(0)
  loop
    uge r9.w, r7.w, r1.z
    breakc_nz r9.w
    lt r9.w, r6.w, l(0.001000)
    if_nz r9.w
      break
    endif
    iadd r9.w, r1.x, r7.w
    ld_indexable(buffer)(uint,uint,uint,uint) r9.w, r9.wwww, t1.yzwx
    add r12.xyz, r4.xyzx, -cb4[r9.w + 0].xyzx
    dp3 r10.w, r12.xyzx, r12.xyzx
    sqrt r11.w, r10.w
    lt r12.w, r11.w, cb4[r9.w + 0].w
    if_nz r12.w
      lt r12.w, l(0.000000), cb4[r9.w + 341].z
      if_nz r12.w
        ishl r12.w, r9.w, l(2)
	// r4 nothing
        mul r13.xyz, r4.yyyy, cb4[r12.w + 1365].xyzx
        mad r13.xyz, r4.xxxx, cb4[r12.w + 1364].xyzx, r13.xyzx
        mad r13.xyz, r4.zzzz, cb4[r12.w + 1366].xyzx, r13.xyzx
        add r13.xyz, r13.xyzx, cb4[r12.w + 1367].xyzx
	//r8 nothing
        mul r14.xyz, r8.zzzz, cb4[r12.w + 1365].xyzx
        mad r14.xyz, r8.yyyy, cb4[r12.w + 1364].xyzx, r14.xyzx
        mad r14.xyz, r8.wwww, cb4[r12.w + 1366].xyzx, r14.xyzx
        rcp r14.xyz, r14.xyzx
        mad r15.xyz, -r13.xyzx, r14.xyzx, -r14.xyzx
        mad r14.xyz, -r13.xyzx, r14.xyzx, r14.xyzx
        max r14.xyz, r14.xyzx, r15.xyzx
        min r12.w, r14.z, r14.y
        min r12.w, r12.w, r14.x
        mad r14.xyz, r12.wwww, r8.yzwy, r4.xyzx
        add r15.xyz, cb4[r9.w + 0].xyzx, cb4[r9.w + 682].xyzx
        add r14.xyz, r14.xyzx, -r15.xyzx
        mul r12.w, l(0.700000), cb4[r9.w + 2728].w
        mad r15.xyz, -cb4[r9.w + 2728].wwww, l(0.500000, 0.500000, 0.500000, 0.000000), cb4[r9.w + 2728].xyzx
        mul r16.xyz, r13.xyzx, cb4[r9.w + 2728].xyzx
        lt r17.xyz, r16.xyzx, -r15.xyzx
        mad r18.xyz, r13.xyzx, cb4[r9.w + 2728].xyzx, r15.xyzx
        mov r18.xyz, |r18.xyzx|
        and r17.xyz, r17.xyzx, r18.xyzx
        lt r16.xyz, r15.xyzx, r16.xyzx
        mad r13.xyz, r13.xyzx, cb4[r9.w + 2728].xyzx, -r15.xyzx
        mov r13.xyz, |r13.xyzx|
        and r13.xyz, r13.xyzx, r16.xyzx
        dp3 r13.w, r17.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
        dp3 r13.x, r13.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
        add r13.x, r13.x, r13.w
        div r12.w, l(1.000000, 1.000000, 1.000000, 1.000000), r12.w
        mul_sat r12.w, r12.w, r13.x
        mad r13.x, r12.w, l(-2.000000), l(3.000000)
        mul r12.w, r12.w, r12.w
        mad r13.x, -r13.x, r12.w, l(1.000000)
      else
        div_sat r11.w, r11.w, cb4[r9.w + 0].w
	//r8 affects lots of reflections
        dp3 r12.w, r8.yzwy, r12.xyzx
        mad r10.w, -cb4[r9.w + 0].w, cb4[r9.w + 0].w, r10.w
        mad r10.w, r12.w, r12.w, -r10.w
        ge r15.x, r10.w, l(0.000000)
        sqrt r10.w, r10.w
        add r10.w, -r12.w, r10.w
	// r8 nothing here
        mad r12.xyz, r10.wwww, r8.yzwy, r12.xyzx
        add r12.yzw, r12.xxyz, -cb4[r9.w + 682].xxyz
        mad r10.w, r11.w, l(2.500000), l(-1.500000)
        max r10.w, r10.w, l(0.000000)
        mul r11.w, r10.w, r10.w
        mad r10.w, -r10.w, l(2.000000), l(3.000000)
        mad r12.x, -r11.w, r10.w, l(1.000000)
        movc r13.xyzw, r15.xxxx, r12.xyzw, r8.xyzw
        mov r14.xyz, r13.yzwy
      endif
      mov r14.w, cb4[r9.w + 341].y
  //not r14
      sample_l_indexable(texturecubearray)(float,float,float,float) r12.xyz, r14.xyzw, t3.xyzw, s3, r2.w
      sample_l_indexable(texturecubearray)(float,float,float,float) r15.xyzw, r14.xyzw, t4.xyzw, s3, r2.w
      sample_l_indexable(texturecubearray)(float,float,float,float) r13.yzw, r14.xyzw, t5.wxyz, s3, r2.w
      movc r12.xyz, r9.xxxx, r12.xyzx, l(0,0,0,0)
      movc r13.yzw, r9.zzzz, r13.yyzw, l(0,0,0,0)
      mul r14.xyz, r3.wwww, r15.xyzx
      movc r14.xyz, r9.yyyy, r14.xyzx, l(0,0,0,0)
      add r12.xyz, r12.xyzx, r14.xyzx
      mad r12.xyz, r13.yzwy, r10.xyzx, r12.xyzx
      mul r12.xyz, r12.xyzx, cb4[r9.w + 341].xxxx
      mul r12.xyz, r13.xxxx, r12.xyzx
      mad r11.xyz, r12.xyzx, r6.wwww, r11.xyzx
      mad r9.w, -r15.w, r13.x, l(1.000000)
      mul r6.w, r6.w, r9.w
    endif
    iadd r7.w, r7.w, l(1)
  endloop
  mul r9.xyz, r11.xyzx, cb1[165].xyzx
  lt r1.x, l(0.000000), cb3[80].y
  if_nz r1.x
    add r1.x, -r1.w, cb3[80].x
    add r1.x, r1.x, l(-1.000000)
	
//r8 good candidate, only affects broken reflection here

// breaks, so not world space
// mov r21.xyz, r8.yzw
// mov r21.w, l(1.0)
// mul r22.xyzw, r21.yyyy, cb1[1].xyzw
// mad r22.xyzw, r21.xxxx, cb1[0].xyzw, r22.xyzw
// mad r22.xyzw, r21.zzzz, cb1[2].xyzw, r22.xyzw
// add r22.xyzw, r22.xyzw, cb1[3].xyzw
// mul r20.w, r22.w, r19.w
// mad r22.x, r20.w, -r20.x, r22.x
// mul r21.xyzw, r22.yyyy, cb1[41].xyzw
// mad r21.xyzw, r22.xxxx, cb1[40].xyzw, r21.xyzw
// mad r21.xyzw, r22.zzzz, cb1[42].xyzw, r21.xyzw
// mad r21.xyzw, r22.wwww, cb1[43].xyzw, r21.xyzw 
// mov r8.yzw, r21.xyz

// slightly shifts the reflection
// mul r20.w, r8.w, r19.w
// mad r8.y, r20.w, -r20.x, r8.y

// drastically shifts reflection to be pushed offscreen
// mul r20.w, r20.y, r19.w
// mad r8.y, r20.w, -r20.x, r8.y

// drastically shifts reflection to be pushed offscreen
// add r20.w, r8.w, -r20.y
// mul r20.w, r20.w, r19.w
// mad r8.y, r20.w, -r20.x, r8.y

// each coordinate individually moderately shifts reflection. Adjusting all gets it partially correct, with a slightly broken reflection still remaining in one eye. Decent compromise
// mul r19.w, r19.w, l(2.0)
// mad r8.y, r19.w, -r20.x, r8.y
// mad r8.z, r19.w, -r20.x, r8.z
// mad r8.w, r19.w, -r20.x, r8.w



ld_indexable(texture1d)(float,float,float,float) r21.xyzw, l(3, 0, 0, 0), t120.xyzw

if_nz r21.x
	add r8.yzw, r8.yyzw, -r20.xxxx
endif

if_nz r21.y
	add r20.w, r8.w, -r20.y
	mul r20.w, r20.w, l(0.5)
	mad r8.y, r20.w, -r20.x, r8.y
endif




    sample_l_indexable(texturecube)(float,float,float,float) r1.xzw, r8.yzwy, t2.xwyz, s2, r1.x
	// sample_l_indexable(texturecube)(float,float,float,float) r1.xzw, r21.xyzx, t2.xwyz, s2, r1.x
    ld_indexable(buffer)(uint,uint,uint,uint) r8.x, l(0, 0, 0, 0), t6.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r8.y, l(1, 1, 1, 1), t6.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r8.z, l(2, 2, 2, 2), t6.yzxw
    mul r1.xzw, r1.xxzw, r8.xxyz
    and r2.w, cb1[150].z, l(2048)
    movc r1.xzw, r2.wwww, r1.xxzw, l(0,0,0,0)
    lt r2.w, cb3[80].z, l(1.000000)
    mad r8.xyz, r6.wwww, r1.xzwx, r9.xyzx
    movc r1.xzw, r2.wwww, l(0,0,0,0), r1.xxzw
    movc r9.xyz, r2.wwww, r8.xyzx, r9.xyzx
  else
    mov r1.xzw, l(0,0,0,0)
  endif
  mad_sat r2.w, r0.x, cb1[187].x, cb1[187].y
  mad r3.w, r2.w, l(-2.000000), l(3.000000)
  mul r2.w, r2.w, r2.w
  mul r2.w, r2.w, r3.w
  min r3.w, cb1[187].z, l(0.000000)
  add r3.w, r3.w, l(-1.000000)
  mad r2.w, r2.w, r3.w, l(1.000000)
  mul r1.xzw, r1.xxzw, r6.wwww
  mad r1.xzw, r9.xxyz, r2.wwww, r1.xxzw
  mad r1.xzw, cb1[172].wwww, -r1.xxzw, r1.xxzw
  mad r8.xyzw, r0.xxxx, l(-1.000000, -0.027500, -0.572000, 0.022000), l(1.000000, 0.042500, 1.040000, -0.040000)
  mul r2.w, r8.x, r8.x
  mul r1.y, r1.y, l(-9.280000)
  exp r1.y, r1.y
  min r1.y, r1.y, r2.w
  mad r1.y, r1.y, r8.x, r8.y
  mad r8.xy, r1.yyyy, l(-1.040000, 1.040000, 0.000000, 0.000000), r8.zwzz
  mul_sat r1.y, r7.y, l(50.000000)
  mul r1.y, r1.y, r8.y
  mad r8.xyz, r7.xyzx, r8.xxxx, r1.yyyy
  dp3 r1.y, cb0[7].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r1.y, l(0.000100), |r1.y|
  if_nz r1.y
    mov r4.w, l(-1.000000)
    dp4 r1.y, cb0[7].xyzw, r4.xyzw
    mad_sat r1.y, |r1.y|, cb0[14].x, cb0[14].y
    add r1.y, -r1.y, l(1.000000)
    add r9.xyz, r4.xyzx, -cb0[8].xyzx
    dp3 r2.w, r9.xyzx, cb0[9].xyzx
    add r2.w, -|r2.w|, cb0[9].w
    mul_sat r2.w, r2.w, cb0[14].x
    dp3 r3.w, r9.xyzx, cb0[10].xyzx
    add r3.w, -|r3.w|, cb0[10].w
    mul_sat r3.w, r3.w, cb0[14].x
    mul r2.w, r2.w, r3.w
    mul r1.y, r1.y, r2.w
    lt r2.w, l(0.000000), r1.y
    if_nz r2.w
      add r9.xyz, r4.xyzx, -cb1[68].xyzx
      dp3 r2.w, r9.xyzx, r9.xyzx
      rsq r2.w, r2.w
      mul r9.xyz, r2.wwww, r9.xyzx
      dp3 r2.w, r9.xyzx, -cb0[7].xyzx
      add r2.w, r2.w, r2.w
      mad r9.xyz, cb0[7].xyzx, r2.wwww, r9.xyzx
  // r0.w nothing
      mul r10.xyz, r0.yyyy, cb0[12].xyzx
      mad r10.xyz, r0.wwww, cb0[11].xyzx, r10.xyzx
      mad r10.xyz, r0.zzzz, cb0[13].xyzx, r10.xyzx
  //r10.x nothing
      dp3 r2.w, r9.xyzx, r10.xyzx
      add r2.w, r2.w, r2.w
      mad r9.xyz, r10.xyzx, -r2.wwww, r9.xyzx
      mad r9.xyz, r9.xyzx, cb0[14].zzzz, r4.xyzx
  //r9.x nothing
      add r9.xyz, r9.xyzx, cb1[71].xyzx
      mul r10.xyz, r9.yyyy, cb1[13].xyzx
      mad r9.xyw, r9.xxxx, cb1[12].xyxz, r10.xyxz
      mad r9.xyz, r9.zzzz, cb1[14].xyzx, r9.xywx
      add r9.xyz, r9.xyzx, cb1[15].xyzx
      ishl r2.w, cb1[187].w, l(2)
      mul r10.xyz, r9.yyyy, cb0[r2.w + 17].xywx
      mad r9.xyw, r9.xxxx, cb0[r2.w + 16].xyxw, r10.xyxz
      mad r9.xyz, r9.zzzz, cb0[r2.w + 18].xywx, r9.xywx
      add r9.xyz, r9.xyzx, cb0[r2.w + 19].xywx
  //r9.x nothing
      movc r2.w, cb0[26].z, cb1[187].w, l(0)
      div r9.xy, r9.xyxx, r9.zzzz
      max r9.xy, r9.xyxx, -cb0[26].xyxx
      min r9.xy, r9.xyxx, cb0[26].xyxx
      mad r9.xy, r9.xyxx, cb0[r2.w + 24].xyxx, cb0[r2.w + 24].zwzz
      dp3 r2.w, cb0[7].yzxy, r0.yzwy
      mad_sat r2.w, r2.w, cb0[15].x, cb0[15].y
      add r0.x, r0.x, l(-0.200000)
      mul_sat r0.x, r0.x, l(10.000000)
      add r0.x, -r0.x, l(1.000000)
      mul r1.y, r1.y, r2.w
      mul r0.x, r0.x, r1.y
      sample_l_indexable(texture2d)(float,float,float,float) r9.xyzw, r9.xyxx, t17.xyzw, s3, l(0.000000)
      mul r0.x, r0.x, r9.w
      mul r9.xyz, r0.xxxx, r9.xyzx
    else
      mov r9.xyz, l(0,0,0,0)
      mov r0.x, l(0)
    endif
    add r0.x, -r0.x, l(1.000000)
    mad r1.xzw, r0.xxxx, r1.xxzw, r9.xxyz
  endif
  mul r1.xyz, r8.xyzx, r1.xzwx
else
  mov r1.xyz, l(0,0,0,0)
endif
mad r8.xyz, r7.xyzx, l(2.040400, 2.040400, 2.040400, 0.000000), l(-0.332400, -0.332400, -0.332400, 0.000000)
mad r8.xyz, r7.xyzx, l(-4.795100, -4.795100, -4.795100, 0.000000), r8.xyzx
mad r8.xyz, r7.xyzx, l(2.755200, 2.755200, 2.755200, 0.000000), r8.xyzx
add r8.xyz, r8.xyzx, l(1.332000, 1.332000, 1.332000, 0.000000)
max r8.xyz, r8.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
dp3 r0.x, r3.xyzx, r3.xyzx
sqrt r1.w, r0.x
dp3 r2.w, r3.xyzx, cb1[60].xyzx
div r1.w, r1.w, r2.w
mul r1.w, r1.w, cb1[199].z
max r1.w, r1.w, l(0.000000)
rsq r2.w, r0.x
mul r0.x, r0.x, r2.w
mul r9.xyz, r2.wwww, r3.xyzx
max r1.w, r1.w, cb3[87].w
lt r3.w, l(0.000000), r1.w
ieq r4.w, cb3[94].z, l(1)
add r6.w, cb1[68].z, cb3[94].w
movc r4.w, r4.w, r6.w, cb3[89].y
mul r6.w, r2.w, r1.w
mad r7.w, r6.w, r3.z, cb1[68].z
mad r6.w, -r6.w, r3.z, r3.z
mad r1.w, -r1.w, r2.w, l(1.000000)
mul r1.w, r0.x, r1.w
add r2.w, -r4.w, r7.w
mul r2.w, r2.w, cb3[87].y
max r2.w, r2.w, l(-127.000000)
exp r2.w, -r2.w
mul r2.w, r2.w, cb3[89].x
movc r2.w, r3.w, r2.w, cb3[87].x
movc r1.w, r3.w, r1.w, r0.x
movc r3.w, r3.w, r6.w, r3.z
mul r3.w, r3.w, cb3[87].y
max r3.w, r3.w, l(-127.000000)
exp r4.w, -r3.w
add r4.w, -r4.w, l(1.000000)
div r4.w, r4.w, r3.w
mad r6.w, -r3.w, l(0.240226507), l(0.693147182)
lt r3.w, l(0.010000), |r3.w|
movc r3.w, r3.w, r4.w, r6.w
mul r2.w, r2.w, r3.w
mul r3.w, r1.w, r2.w
lt r10.xy, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[89].zwzz
if_nz r10.x
  mad_sat r4.w, r0.x, cb3[91].x, cb3[91].y
  mul r10.xz, cb3[90].yyxy, l(1.000000, 0.000000, -1.000000, 0.000000)
  dp2 r11.x, r3.xyxx, r10.xzxx
  dp2 r11.y, r3.xyxx, cb3[90].xyxx
  mov r11.z, r3.z
  sample_l_indexable(texturecube)(float,float,float,float) r3.xyz, r11.xyzx, t7.xyzw, s4, l(0.000000)
  sample_l_indexable(texturecube)(float,float,float,float) r10.xzw, r11.xyzx, t7.xwyz, s4, cb3[91].z
  add r3.xyz, r3.xyzx, -r10.xzwx
  mad r3.xyz, r4.wwww, r3.xyzx, r10.xzwx
  mul r3.xyz, r3.xyzx, cb3[88].xyzx
else
  mov r3.xyz, cb3[88].xyzx
endif
lt r4.w, l(0.000000), cb3[92].w
eq r6.w, cb3[89].z, l(0.000000)
and r4.w, r4.w, r6.w
dp3_sat r6.w, r9.xyzx, cb3[92].xyzx
log r6.w, r6.w
mul r6.w, r6.w, cb3[93].w
exp r6.w, r6.w
mul r9.xyz, r6.wwww, cb3[93].xyzx
add r1.w, r1.w, -cb3[94].x
max r1.w, r1.w, l(0.000000)
mul r1.w, r1.w, r2.w
exp r1.w, -r1.w
min r1.w, r1.w, l(1.000000)
add r1.w, -r1.w, l(1.000000)
mul r9.xyz, r1.wwww, r9.xyzx
and r9.xyz, r4.wwww, r9.xyzx
exp r1.w, -r3.w
min r1.w, r1.w, l(1.000000)
max r9.w, r1.w, cb3[88].w
lt r0.x, cb3[89].w, r0.x
and r0.x, r0.x, r10.y
movc r9.xyzw, r0.xxxx, l(1.000000,0,0,0), r9.wxyz
add r0.x, -r9.x, l(1.000000)
mad r3.xyz, r3.xyzx, r0.xxxx, r9.yzwy
lt r0.x, l(0.000000), cb3[94].y
if_nz r0.x
//r4.x nothing
  mul r9.yzw, r4.yyyy, cb1[9].xxyw
  mad r9.yzw, r4.xxxx, cb1[8].xxyw, r9.yyzw
  mad r9.yzw, r4.zzzz, cb1[10].xxyw, r9.yyzw
  add r9.yzw, r9.yyzw, cb1[11].xxyw
  div r9.yz, r9.yyzy, r9.wwww
//r9.y nothing
  mad r10.xy, r9.yzyy, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r0.x, r9.w, cb1[198].x, cb1[198].y
  log r0.x, r0.x
  mul r0.x, r0.x, cb1[198].z
  mul r10.z, r0.x, cb1[197].z
  sample_l_indexable(texture3d)(float,float,float,float) r10.xyzw, r10.xyzx, t8.xyzw, s1, l(0.000000)
  mad r3.xyz, r3.xyzx, r10.wwww, r10.xyzx
  mul r9.x, r9.x, r10.w
endif
add r9.yzw, r4.xxyz, -cb1[156].xxyz
mul r10.xyz, r9.yzwy, cb1[158].xyzx
add r11.xyz, r4.xyzx, -cb1[157].xyzx
mul r11.xyz, r11.xyzx, cb1[159].xyzx
mad r9.yzw, r9.yyzw, cb1[158].xxyz, l(0.000000, -0.500000, -0.500000, -0.500000)
add r9.yzw, -|r9.yyzw|, l(0.000000, 0.500000, 0.500000, 0.500000)
mul_sat r9.yzw, r9.yyzw, l(0.000000, 6.000000, 6.000000, 6.000000)
mul r0.x, r9.z, r9.y
mul r0.x, r9.w, r0.x
sample_l_indexable(texture3d)(float,float,float,float) r9.yzw, r10.xyzx, t10.wxyz, s1, l(0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r12.xyz, r11.xyzx, t11.xyzw, s1, l(0.000000)
add r9.yzw, r9.yyzw, -r12.xxyz
mad r9.yzw, r0.xxxx, r9.yyzw, r12.xxyz
sample_l_indexable(texture3d)(float,float,float,float) r10.xyz, r10.xyzx, t12.xyzw, s1, l(0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r11.xyz, r11.xyzx, t13.xyzw, s1, l(0.000000)
add r10.xyz, r10.xyzx, -r11.xyzx
mad r10.xyz, r0.xxxx, r10.xyzx, r11.xyzx
dp3 r0.x, r9.yzwy, l(0.300000, 0.590000, 0.110000, 0.000000)
add r0.x, r0.x, l(0.000010)
div r11.xyz, r9.yzwy, r0.xxxx
mul r12.yzw, r10.xxyz, r11.xxxx
mul r13.yzw, r10.xxyz, r11.yyyy
mul r10.yzw, r10.xxyz, r11.zzzz
mul r0.yzw, r0.yyzw, l(0.000000, -1.02332771, 1.02332771, -1.02332771)
mov r12.x, r9.y
mov r0.x, l(0.886227548)
dp4 r11.x, r12.xyzw, r0.xyzw
mov r13.x, r9.z
dp4 r11.y, r13.xyzw, r0.xyzw
mov r10.x, r9.w
dp4 r11.z, r10.xyzw, r0.xyzw
max r0.xyz, r11.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r0.xyz, r0.xyzx, r6.xyzx
mad r0.xyz, r1.xyzx, r8.xyzx, r0.xyzx
mad r1.xyz, r7.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r6.xyzx
add r1.xyz, -r0.xyzx, r1.xyzx
mad r0.xyz, cb1[152].yyyy, r1.xyzx, r0.xyzx
lt r0.w, l(0.000000), cb1[147].z
if_nz r0.w
  add r1.xyz, r4.xyzx, -cb2[8].xyzx
  add r6.xyz, cb2[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r1.xyz, r6.xyzx, |r1.xyzx|
  or r0.w, r1.y, r1.x
  or r0.w, r1.z, r0.w
  dp3 r1.x, r4.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r1.x, r1.x, l(0.002000)
  frc r1.x, r1.x
  lt r1.x, l(0.500000), r1.x
  movc r1.xyz, r1.xxxx, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  mov r1.w, l(1.000000)
  movc r5.xyzw, r0.wwww, r1.xyzw, r5.xyzw
  mov o0.w, r5.w
else
  mov o0.w, r5.w
endif
add r0.xyz, r2.xyzx, r0.xyzx
add r0.xyz, r5.xyzx, r0.xyzx
mad o0.xyz, r0.xyzx, r9.xxxx, r3.xyzx
ret
// Approximately 0 instruction slots used
